


Paul Lampropoulos
Unity Programmer, Concept Designer, Composer, Electronics & Electrical Engineering Graduate
Email:
Hi! :D
I'm Paul, a Creative Media and Game Technologies (CMGT) student from Greece who specialises in Unity Programming. Thank you for visiting my website!
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I started my Game Development journey towards the end of my studies with Electronics & Electrical Engineering. I realised back then that my passions for streaming, speedrunning and my affinity for programming was pushing me towards a different direction from the one I was studying at the time. That's when I decided that, as soon as I graduate, I would immediately enrol to CMGT at Hanze UAS.
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Studying this new course confirmed that I made the right choice back then. Every day I learn something new and my passion for Game Design only grows stronger as I build my skills to create fun experiences for all.
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With a focus on serious games, I aim to be the driving force behind the implementation of mechanics and features that come together to form a cohesive whole that presents the game's vision to anyone who plays it.
Work Experience
Feb. 2022 - Present
Dec. 2017 - Present
Hanze University of Applied Sciences -
Makerspace Assistant
Pooling knowledge from my engineering and CMGT studies, I help visitors of our university's makerspace with their problems on programming, design, 3D printing, laser cutting, UI/UX.
United Kingdom Speedrunner Gathering -
Lead Organiser
I have been taking my biggest passion to the next level, bringing together UK speedrunners to finish games as fast as possible and raise money for charity organisations like YoungMinds and CRISIS in the process.
Education
Sep. 2021 - present
Sep. 2016 - Jul. 2021
Hanze University of Applied Sciences -
Creative Media & Game Technologies BSc
Relevant skills learned:
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Unity programming
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GameMaker Studio 2
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Blender modelling, texturing and animation
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UI/UX
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Concept/pixel Art
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Music production
University of Glasgow -
Electronics & Electrical Engineering MEng
Relevant skills learned:
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C/C++ programming
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Python programming
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VR development in Unity