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One More Second

Solo Developer | PC | 2022-ongoing

A university project turned into a passion project, One More Second taps into my love for platformers and speedrunning, creating a unique concept in the process.

My vision is to create the quintessential platformer by a speedrunner, for speedrunners and for gamers looking for a challenge.

Mechanics developed:

  • Timers (count up & count down)

  • Medal rewards system

  • Results screen

Soft skills exercised:

  • Level Design

  • GDD writing

  • User Testing and iterating on feedback

Other skills exercised:

  • Pixel Art in Aseprite

A glimpse of the game
Planned Developments
IN DEVELOPMENT (for v0.4):
  • End-of-level stats table: An improvement to the current results screen, this table will include a list of every timed attempt at a level, the time of this attempt, whether the attempt ended by reaching the finish, resetting, or by dying, and the medal acquired, if any.

  • Main Menu: The current menu of the game has some simple instructions and controls (similar to flash games from LOOOOOOOOOOONG ago). I aim to make it a little more substantial, with a landing page, Settings, a Level Select, Credits, and a Quit button.

PLANNED FOR THE FUTURE:
  • Parallax scrolling background: Visuals are not my strongest suit, but if I can use programming to add some motion to my basic graphics, I'll take the opportunity!

  • More levels: One 15-45 second stage does not make for a complete game, so a priority for down the line is to add more stages. The end goal is 20 stages, which should make for decent playtime.

  • More mechanics: Buttons, Dashes, more ways to die than just spike pits, and so much more. I want to break the monotony of going from point A to point B and make the platforming and routing process of each stage all the more interesting.

  • Adaptive music: Did you get a medal? Congrats, the music gets a little more epic! Is the time almost up? The music gets more tense! That's another way to breathe life into the game and I want to get around to it!

Planning documents

© 2023 by Pavlos Lampropoulos. Proudly created with Wix.com

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